We’re going to talk about Android development versus iOS development. I know a lot of people just fight about iOS is better than Android or Android is better than iOS.
This post is not for them. This is a little bit controversial thing but I know you are a fan of either one of them.
Here we will rather focus on which one is easier to learn, what are the hurdles for the other ones.
We will learn about the pros and cons of iOS and Android development, what you should be looking up whenever you are learning Android development or iOS development.
iOS vs Android Development
We will discuss things related to that like hardware specification, software requirement, the fees to upload your app into the store, and a lot of such things.
So let’s discuss all of them.
We have categorized this article into a couple of specific sections where we will talk about a different topic in each section.
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Let’s get started with the iOS and Android development learning phase.
Now the very first thing is the hardware requirement.
Depending on which country you are in, the hardware requirements are a little bit different.
In countries like India, Windows is kind of a dominating operating system rather than in the United States where Mac is dominating.
So for the people in the United States, it’s really common to learn iOS development rather than in countries like India.
Their Android development is much more common because the hardware is far more accessible.
Now I do agree that Mac hardware is a little bit expensive compared to Windows but again when you add up the cost of buying a good Windows hardware with a good amount of RAM the cost of your Windows 10 and some Microsoft suit, it almost adds up to the Mac.
But again no problem with that so the very first hardware hurdle is, for the Mac or iOS development you need to have an iMac or maybe Mac Mini or MacBook Pro, macbook air, anything.
You need Apple-oriented hardware but for Android development, you can get started with any kind of hardware whether it’s a Mac, Windows, Linux, or whatever operating system you are using.
So I would give a thumbs up to the Android In this section because it’s far easier to get that.
Now let’s come on to the next section which is specific hardware upgrade.
Now luckily in the case of the Android development if you have bought your hardware within a couple of years we are ready and good to go for the Android development.
I highly recommend that whenever you are getting started with Android development go for at least 8 GB of RAM and maybe a little bit latest processor in your computer or laptop.
Chances are high that if you have purchased your laptop within a recent couple of years we are really good to go.
On the other hand, if you are already on the iOS, they do produce good machines and if you have purchased your Mac in recent 3 or 4 years or maybe at a maximum of 5 years, if it is getting the latest update from the Apple Store about the OS then you are very good to go.
So that is all sorted out.
Now the next thing that comes up is the licensing and I do have a lot of issues with the licensing here.
You might not get agree with my point of view but I have to state this.
So the licensing issues with iOS and Android are completely different.
For iOS, it’s $99 a year. Yes, that’s kind of a subscription that you have to pay to upload your app in the App Store.
On the other hand, the Android is far cheaper than’s almost $30 and that’s lifetime access to upload any apps that you want to have in the Google Play Store.
What I want to say here is, this is bad.
Apple is charging $99 which is a little bit overpriced but we will talk about that in a second.
What Google is doing by taking just $30 and uploading n number of apps, is a little bit bad that I have felt somewhere.
Why? Because let us say Apple is taking just $30 he should charge that $30 every year because this reduces the number of crappy apps that are on the App Store.
Google is all about numbers now, because it has to compete with the Apple App Store and that is having all those joint numbers of apps.
So what Google is trying to do? He is just saying hey, pay me this amount of fees kind of formality and just keep uploading.
This results in ending up with a lot of clones of apps, a lot of crappy apps because it’s not very pricey and a lot of people are just pushing out those crappy apps.
This can be reduced by charging overly fees but again from a business perspective it’s rather far easier to pay $50 $30 as compared to $99 every year.
Now with this $99, the user is only updating their licensing if their app is doing pretty good and this makes that the app market is far more filtered in the Apple App Store.
App Submission Time
Now also when you submit your app, it takes a little bit more time in the Apple App Store.
Recently in the WWDC, they have said that we are reducing that time but again they are far more strict in the app development.
They look out for all the memory leaks and all those things graphics by pixel points and everything.
So chances are high that your app will get selected quite pretty easily in the Google Play Store as compared to the Apple App Store.
That is a good thing in the Apple App Store because your app would be far more refined as compared to the Google Play Store which is just directly accepting the app.
So for me, I would say it’s the thumbs up for Apple because they are far more strict in accepting the app and in renovating the license every month.
I know a lot of people will just say that here Android development should get a thumbs up because it’s very fewer fees and it’s far more easy means, more crappy apps in the Google Play Store.
Now next up comes up is the IDE or integrated development environment, when you write the code for iOS, you use Xcode and when you write code for Android you use Android studio.
Now somehow I have felt that the Xcode is far more dominating than the Android studio.
Yes, things have changed quite a lot in the Android studio version 3 and I’m really happy that now you don’t have to use third-party software like Genymotion to speed up your performance of the emulator.
The default emulator is far better than the previous version of the Android studio.
But when they get upgrades, they get better.
On the other hand, Xcode is far more mature software because it has seen quite a lot of phases of development.
So I would say that working on the Xcode is far easier and less buggy as compared to the Android studio but again I would not give so much of the credit to Apple because Xcode is almost on version 9.
It has been more revised refined as compared to the Android studio.
It’s far more new but still, it’s doing good.
Now one thing that I like about the Android studio is the layout options, arranging the things and layout is far easier in Android Development as compared to Xcode.
They still are struggling with those linear layouts and compound layouts but apart from these things I would say Apple is dominating here but only with version 3 of the Android it is doing so good and they have fixed almost all the bugs of laggy emulators.
So I would say in this case Google gets the thumbs up here because in just version 3 he is doing so good and so great as compared to the Xcode.
But again there is no match for Xcode because it’s just awesome.
So yeah both get the thumbs up here because both are awesome.
But somehow again Xcode is a little bit far mature and enriched.
I’m really happy about the Genymotion thing that you don’t have to install now.
The emulator works fine. Now again let’s come on to the clumsy code.
Now I’m a big fan of writing clean codes and if I compare writing the codes in Java versus writing code in Swift, I would say writing code in Java is far better, everything is just displayed in front of you.
There are so many semicolons, so many curly braces, some people feel this is good but I prefer the writer rather lightly writing the code in Python style.
No semicolon matters, no curly braces, and all these things so I prefer Swift’s style of writing code in that case.
It’s just a personal preference. You cannot just say one gets a thumbs up, one gets a thumbs down because it does the person’s preference.
So I won’t be giving voting for this kind of thing but for personally for me, I prefer less clumsy code or less verbose code.
In this case, I would prefer Swift but again java is also a good language in writing the code but the verbose nests of Java are something that I’m not a big fan of.
Now next come up is the learning about now obviously you are looking up to learn some of the boot camps in iOS and some of the boot camps in the Android development.
So I would say the iOS boot camps are far more expensive as compared to the Android boot camps.
I have taken those boot camps offline as well.
They usually cost like $1,000 to one student and in the iOS boot camp.
I have seen usually 20 students or 15 students so 1000 dollars is a pretty big amount.
It usually goes maybe half than that like $1,200 or $1,400 for an offline boot camp.
I’m talking about the professional boot camp that delivers 3 to 5 apps in those 20 days or 30 days of the practical scenario.
It’s not just like a training institute where you just go and just learn things in two months and you don’t even get the app at the end of that training.
It’s like a rigorous boot camp, the quality ones.
They cost in the iOS-like 1,200 to $1,400.
While on the other hand if you talk about Android development, they are a little bit cheap but not that much.
Because if you’re looking for a quality boot camp that talks about firebase, layouts, and delivers 3 to 5 apps, they usually cost almost the same as iOS.
Prices may vary depending on the quality of the training but again I am talking about the special quality boot camps, not just any training.
So yes compared to the thousand dollars to just $400 or $500 is far more different.
It is easier to go into Android because it’s a little bit cheaper for quality training.
One more topic is user-based. Now obviously if you’re learning iOS or Android development, it’s just not like you are learning madly anything.
You want to have some goals in mind like whether I want to get a job or I have an app idea in my mind that I want to present to the userbase.
So it always needs to be clear what is your target audience because if your app is far more oriented towards the United States audience you might want to get with iOS development and not with Android.
Android users are far less in the United States.
On the other hand, you might want to get started with Android development because the Android base is quite heavy in Asian countries but iOS is getting popular now but still, the user base of iOS is far less.
So depending on where your user base is you might want to launch that app.
Now one more thing that you have to add up here is when you want to get started with the iOS or Android app, make sure you do understand the purchasing user base.
If you’re looking up to make money that people buy some features of your app or even buy your apps, you might want to go into iOS development.
Look up at any website you’ll find that users buy more on iOS as compared to Android.
Android users are motivated by the free apps so this is a big decision you have to make while learning.
If you’re learning just from the job perspective that you want to work for a company then again you have to look up what company you want to go up, if your company is based in the United States and you want to go there obviously iOS would be the choice.
If you are looking for a company in Asian countries then obviously Android would be your choice.
It’s a big decision so take out some time and try to decide which one you want to go to.
So this was a very thorough discussion about what you need to have, what you don’t need to have, and again this is happening around the industry.
Users should be aware of these situations. In case you think that I’ve missed some particular topic in which the comparison should have been made we can roll out version 2 of this post.
I think this post would be super helpful for everybody to understand the difference before jumping into iOS and Android development.
You can learn more about Android development here.
You may also want to know some Pros & Cons of iOS development.